Introduction
DOSBox-X is an open-source DOS emulator for running DOS applications and games. DOS-based Windows such as Windows 3.x and Windows 9x/Me are officially supported. Compared to DOSBox, DOSBox-X is much more flexible and provides more features. Look at the for more information about DOSBox-X and usage guides.
DOSBox-X emulates a PC necessary for running many DOS games and applications that simply cannot be run on modern PCs and operating systems, similar to DOSBox. However, while the main focus of DOSBox is for running DOS games, DOSBox-X goes much further than this. Forked from the emulations so that you can play DOS/V and PC-98 games with it.
dosbox-x 0.83.10 download
Download: https://vittuv.com/2vuvGf
Compared with DOSBox, DOSBox-X focuses more on general emulation and accuracy. In order to help running DOS games and applications, Windows 3.x/9x/Me, as well as for the purpose of historical preservation, testing and continued DOS developments, it is our desire to implement accurate emulation, accurate enough to help make new DOS developments possible with confidence the program will run properly on actual DOS systems. DOSBox-X includes various features for different purposes (some of them ported from other projects), which are implemented as incremental changes since it was forked from . DOSBox-X provides many ways to tweak and configure the DOS virtual machine, as we believe a better way to emulate the DOS platform is to give users all the options they need to emulate everything from the original IBM PC system all the way up to late 1990s configuration, whatever it takes to get your game or software package to run.
Our goal is to eventually make DOSBox-X a complete emulation package that covers all pre-2000 DOS and Windows 9x based system scenarios, including peripherals, motherboards, CPUs, and all manner of hardware that was made for PC hardware of that time. Below are screenshots of some DOS programs and games running in .
<img src="(^1^)" alt=" Downloading and installing DOSBox-X
If you want to try DOSBox-X, you need to download and install it on your computer. DOSBox-X supports various platforms, including Windows, Linux, macOS, and even DOS itself. You can get the latest version of DOSBox-X from the , where you can find the release notes, the source code, and the binary packages for different operating systems.
For Windows users, you can download the installer package (either 32-bit or 64-bit) and run it to install DOSBox-X on your system. You can also download the ZIP package and extract it to any folder you like. The installer package will create shortcuts for DOSBox-X and the configuration tool in the Start menu, while the ZIP package will not. You can also use the tool to check for updates and download them automatically.
For Linux users, you can download the RPM or DEB package (depending on your distribution) and install it using your package manager. You can also download the TAR.XZ package and extract it to any folder you like. Alternatively, you can compile DOSBox-X from source using the instructions in the script to check for updates and download them automatically.
For macOS users, you can download the DMG package and mount it on your system. You can then drag and drop the DOSBox-X application to your Applications folder or any other location you prefer. You can also compile DOSBox-X from source using the instructions in the script to check for updates and download them automatically.
dosbox-x 0.83.10 release notes
dosbox-x 0.83.10 windows 95/98-friendly dynamic core
dosbox-x 0.83.10 3dfx games glide passthrough
dosbox-x 0.83.10 zip/7z archive overlay mount
dosbox-x 0.83.10 openglpp pixel-perfect scaling
dosbox-x 0.83.10 direct3d output windows sdl2
dosbox-x 0.83.10 printer selection windows
dosbox-x 0.83.10 dual-screen display mode
dosbox-x 0.83.10 large cd iso image support
dosbox-x 0.83.10 save and restart config tool
dosbox-x 0.83.10 windows 9x net energy gain
dosbox-x 0.83.10 hercules incolor machine type
dosbox-x 0.83.10 bios data area fields mcga
dosbox-x 0.83.10 render on demand auto setting
dosbox-x 0.83.10 cga graphics modes m_ega render
dosbox-x 0.83.10 cga and mcga tweaked modes m_cga2 render
dosbox-x 0.83.10 video debug overlay calculations cga
dosbox-x 0.83.10 swap floppy mapper shortcut fix
dosbox-x 0.83.10 enter instruction stack pointer masking option
dosbox-x 0.83.10 open-source dos emulator
dosbox-x 0.83.10 windows linux macos and dos support
dosbox-x 0.83.10 windows 3.x and windows 9x support
dosbox-x 0.83.10 flexible and feature-rich compared to dosbox
dosbox-x 0.83.10 wiki guide and usage tips
download dosbox-x 0.83.10 for windows sdl1 build
download dosbox-x 0.83.10 for windows sdl2 build
download dosbox-x 0.83.10 for linux sdl1 build
download dosbox-x 0.83.10 for linux sdl2 build
download dosbox-x 0.83.10 for macos sdl1 build
download dosbox-x 0.83.10 for macos sdl2 build
download dosbox-x 0.83.10 for ms-dos sdl1 build
download dosbox-x 0.83.10 for ms-dos sdl2 build
download dosbox-x 0.83.10 source code from github
download dosbox-x 0.83.10 installer from official website
how to install and run dosbox-x 0.83.10 on windows systems
how to install and run dosbox-x 0.83.10 on linux systems
how to install and run dosbox-x 0.83 on macos systems
For DOS users, you can download the DOS package and extract it to any folder you like. You can then run DOSBOX-X.EXE to start DOSBox-X. Note that DOSBox-X requires a 386 or higher CPU and at least 4 MB of RAM to run. You can also compile DOSBox-X from source using the instructions in the .
The following table summarizes the download links and requirements for different platforms:
PlatformDownload linkRequirements
WindowsWindows XP or higher, 32-bit or 64-bit
LinuxLinux kernel 2.6 or higher, 32-bit or 64-bit, SDL1 or SDL2 library
macOSmacOS 10.12 or higher, 64-bit, SDL1 or SDL2 library
DOSDOS 3.3 or higher, 386 or higher CPU, 4 MB RAM or more
Source code for details
Configuring and running DOSBox-X
After you have downloaded and installed DOSBox-X, you need to configure it to suit your needs and preferences. DOSBox-X uses a configuration file named dosbox-x.conf to store the settings for the emulation. You can edit this file with any text editor, or you can use the graphical tool named DOSBox-X Configuration Tool to change the settings in a more user-friendly way.
The configuration file is divided into several sections, each containing various options for different aspects of the emulation. For example, the [sdl] section contains options for the window size, fullscreen mode, output method, etc. The [dosbox] section contains options for the machine type, memory size, CPU type, etc. The [render] section contains options for the aspect ratio, scaler, etc. The [mixer] section contains options for the sound channels, sample rate, etc. The [midi] section contains options for the MIDI device, MT-32 emulation, etc. The [dos] section contains options for the DOS version, keyboard layout, code page, etc. The [autoexec] section contains commands that are executed at startup, such as mounting drives and running programs.
You can find a detailed explanation of each option in the configuration file itself, or in the . You can also use the DOSBox-X Configuration Tool to view and change the settings in a graphical interface. To launch the tool, you can either run dosbox-x-config.exe (Windows), dosbox-x-config (Linux), or DOSBox-X -> Configuration Tool (macOS). The tool will show you all the sections and options in a tree view, and you can click on any option to see its description and possible values. You can also search for an option by name or keyword. When you are done with the changes, you can save the configuration file and exit the tool.
To run DOSBox-X, you can either double-click on dosbox-x.exe (Windows), dosbox-x (Linux), or DOSBox-X (macOS), or you can run it from a command line with optional parameters. For example, you can specify a different configuration file with -conf parameter, or you can specify a program to run with -c parameter. You can also drag and drop a program file onto DOSBox-X to run it automatically. For more information about the command line parameters, you can run DOSBox-X with -help parameter or see the .
When DOSBox-X is running, you will see a window showing the emulation screen. You can use your keyboard and mouse to interact with the emulated system, just like on a real DOS machine. You can also use some special keys to control DOSBox-X itself. For example, you can press Alt+Enter to toggle fullscreen mode, Ctrl+F10 to capture or release the mouse cursor, Ctrl+F11 or Ctrl+F12 to decrease or increase the CPU speed, etc. You can also press Ctrl+Alt+F1 to open a drop-down menu that allows you to access various functions and settings of DOSBox-X without leaving the emulation screen. You can also press Ctrl+Alt+F12 to open a mapper editor that allows you to customize the keyboard and joystick mappings.
One of the most important things you need to do before running any DOS program is to mount drives and image files. A drive is a logical unit that represents a storage device, such as a hard disk, a floppy disk, or a CD-ROM. An image file is a file that contains an exact copy of a storage device, such as an ISO file for a CD-ROM or an IMG file for a floppy disk. DOSBox-X emulates these devices by using your host system's folders and files as sources.
To mount a drive or an image file in DOSBox-X, you need to use the MOUNT command in the emulated DOS prompt. The syntax of the command is:
MOUNT drive_letter local_directory MOUNT drive_letter image_file [-t type] [-fs type] [-size size]
The first form of the command mounts a local directory on your host system as a drive in DOSBox-X. For example:
MOUNT C C:\Games MOUNT D /home/user/Games
The second form of the command mounts an image file on your host system as a drive in DOSBox-X. You need to specify the type of the image file with -t parameter, such as -t floppy for a floppy disk image or -t iso for a CD-ROM image. You may also need to specify the filesystem type with -fs parameter, such as -fs fat for FAT filesystem or -fs iso for ISO 9660 filesystem. You may also need to specify the size of the image file with -size parameter, such as -size 512,63,16,63 for a 63 MB hard disk image. For example:
MOUNT A FLOPPY.IMG -t floppy MOUNT D CDROM.ISO -t iso MOUNT E HDD.IMG -t hdd -fs fat -size 512,63,16,63
You can also use the IMGMOUNT command to mount multiple image files as a single drive in DOSBox-X. This is useful for games that span multiple CD-ROMs or floppy disks. The syntax of the command is:
IMGMOUNT drive_letter image_file1 image_file2 ... [-t type] [-fs type] [-size size]
For example:
IMGMOUNT D CD1.ISO CD2.ISO CD3.ISO -t iso IMGMOUNT A DISK1.IMG DISK2.IMG DISK3.IMG -t floppy
After mounting the drives and image files, you can use the DIR command to list the files and folders in them, and the CD command to change the current directory. You can also use the DRIVE command to switch between different drives. For example:
DIR C:\ CD C:\DOOM DRIVE D: DIR D:\
To unmount a drive or an image file in DOSBox-X, you need to use the MOUNT command with -u parameter. For example:
MOUNT -u C MOUNT -u D
You can also use the BOOT command to boot from a drive or an image file in DOSBox-X. This is useful for installing or running operating systems such as DOS, Windows, or Linux. The syntax of the command is:
BOOT drive_letter BOOT image_file1 image_file2 ...
For example:
BOOT C BOOT WIN98CD.ISO HDD.IMG
Note that booting from an image file requires BIOS support, which is only available for certain machine types in DOSBox-X, such as pc98 or 486_slow. Selecting a video adapter and an audio option
Another important aspect of DOSBox-X is the emulation of the video and audio hardware. DOSBox-X supports various video adapters and audio devices that were used in different DOS machines and systems. You can select the video adapter and the audio option that best suit your needs and preferences in the configuration file or the graphical tool.
The video adapter is the hardware component that generates the video signal for the display. DOSBox-X supports several types of video adapters, such as CGA, EGA, VGA, SVGA, Tandy, Hercules, PCjr, etc. Each video adapter has its own characteristics, such as resolution, color depth, graphics modes, etc. Some video adapters also have special features, such as hardware acceleration, VESA support, 3Dfx support, etc. You can select the video adapter by changing the machine option in the [dosbox] section of the configuration file. For example:
machine=svga_s3 machine=pc98 machine=tandy
The audio option is the combination of the sound card and the music device that produce the sound for the speakers or headphones. DOSBox-X supports several types of sound cards and music devices, such as Sound Blaster, Gravis UltraSound, Roland MT-32, AdLib, PC speaker, etc. Each sound card and music device has its own characteristics, such as sample rate, channels, synthesis method, MIDI support, etc. Some sound cards and music devices also have special features, such as OPL emulation, FluidSynth support, Timidity++ support, etc. You can select the audio option by changing the options in the [mixer], [midi], [sblaster], [gus], [speaker], etc. sections of the configuration file. For example:
[mixer] rate=44100 blocksize=1024 prebuffer=25 [midi] mpu401=intelligent mididevice=default midiconfig= [sblaster] sbtype=sb16 sbbase=220 irq=7 dma=1 hdma=5 sbmixer=true oplmode=auto oplemu=default oplrate=44100 [gus] gus=true gusrate=44100 gusbase=240 gusirq=5 gusdma=3 ultradir=C:\ULTRASND [speaker] pcspeaker=true pcrate=44100 tandy=auto tandyrate=44100 disney=true
You can also use the graphical tool to select the video adapter and the audio option in a more user-friendly way. To launch the tool, you can either run dosbox-x-config.exe (Windows), dosbox-x-config (Linux), or DOSBox-X -> Configuration Tool (macOS). The tool will show you all the sections and options in a tree view, and you can click on any option to see its description and possible values. You can also search for an option by name or keyword. When you are done with the changes, you can save the configuration file and exit the tool.
The following table summarizes some of the common video adapters and audio options that are supported by DOSBox-X:
Video adapterDescription
CGAThe Color Graphics Adapter was one of the first color video adapters for IBM PC compatible computers. It supported 16 colors (4 at a time) and two graphics modes: 320x200 and 640x200.
EGAThe Enhanced Graphics Adapter was an improved version of CGA that supported 16 colors at a time and a higher resolution of 640x350.
VGAThe Video Graphics Array was a standard video adapter that supported 256 colors at a time and various graphics modes up to 640x480.
SVGAThe Super Video Graphics Array was an extension of VGA that supported higher resolutions and more colors. DOSBox-X supports several SVGA chipsets, such as S3 Trio64, Tseng ET4000AX/W32p/W32i/W32i_rev_b/W32i_rev_c/W32i_rev_d/ET6000/ET6100/ET6300/ET4000W32P_rev_a/ET4000W32P_rev_b/ET4000W32P_rev_c/ET4000W32P_rev_d/ET4000W32P/ET4000AX/ET3000AX/ET3000AX_8bit/ET3000AX_8bit_1mb/ET3000AX_8 Running DOS games and applications in DOSBox-X
Now that you have configured and run DOSBox-X, you can start enjoying the vast library of DOS games and applications that are available. DOSBox-X can run most DOS games and applications without any problems, as long as you have the proper files and settings. However, some games and applications may require special attention or tweaks to run properly or optimally. In this section, we will cover some of the common scenarios and tips for running DOS games and applications in DOSBox-X.
How to run DOS games in different modes and systems
DOS games can be divided into several categories based on their graphics and sound modes, as well as their target systems. For example, some games use CGA graphics, some use VGA graphics, some use AdLib sound, some use Sound Blaster sound, some are designed for IBM PC compatible systems, some are designed for NEC PC-98 systems, etc. Depending on the category of the game, you may need to adjust the video adapter and the audio option in DOSBox-X accordingly.
For example, if you want to run a CGA game, you need to set the machine option to cga in the [dosbox] section of the configuration file. If you want to run a VGA game, you need to set the machine option to vga or svga_s3 (or any other SVGA chipset) in the [dosbox] section of the configuration file. If you want to run an AdLib game, you need to enable the OPL emulation by setting the oplmode option to auto or opl2 in the [sblaster] section of the configuration file. If you want to run a Sound Blaster game, you need to enable the Sound Blaster emulation by setting the sbtype option to sb16 (or any other Sound Blaster type) in the [sblaster] section of the configuration file. If you want to run a PC-98 game, you need to set the machine option to pc98 in the [dosbox] section of the configuration file.
Some games may support multiple modes and systems, and may allow you to choose from a menu or a setup program. For example, some games may let you choose between CGA, EGA, VGA, or Tandy graphics, or between PC speaker, AdLib, or Sound Blaster sound. In this case, you can select the mode or system that you prefer or that works best with DOSBox-X. However, some games may not have such an option, and may detect the mode or system automatically based on your hardware or software settings. In this case, you may need to change the settings in DOSBox-X or use a patch or a utility to force the game to use a different mode or system.
The following table summarizes some of the common modes and systems that are supported by DOSBox-X and how to set them up:
Mode or systemDescriptionHow to set up
CGAA low-resolution graphics mode that supports 16 colors (4 at a time) and two graphics modes: 320x200 and 640x200.Set machine=cga in [dosbox] section.
EGAA medium-resolution graphics mode that supports 16 colors at a time and a higher resolution of 640x350.Set machine=ega in [dosbox] section.
VGAA high-resolution graphics mode that supports 256 colors at a time and various graphics modes up to 640x480.Set machine=vga or svga_s3 (or any other SVGA chipset) in [dosbox] section.
TandyA graphics mode that supports 16 colors at a time and three graphics modes: 160x200, 320x200, and 640x200. It also supports enhanced sound with 3 channels plus noise.Set machine=tandy in [dosbox] section.
HerculesA monochrome graphics mode that supports a high resolution of 720x348.Set machine=hercules in [dosbox] section.
PC speakerA simple sound device that can produce beeps and boops with one channel.Set pcspeaker=true in [speaker] section.
AdLibA sound card that can produce FM synthesis music with 9 channels.Set oplmode=auto or from a palette of 4096 colors. They also have a different sound system that uses FM synthesis and PCM channels.
To run a DOS game in DOSBox-X, you need to have the game files on your host system, and mount them as a drive in DOSBox-X. Then you can navigate to the game folder and run the game executable file. For example, if you have the game DOOM on your host system in C:\Games\DOOM, you can mount it as C: drive in DOSBox-X and run DOOM.EXE:
MOUNT C C:\Games C: CD DOOM DOOM
Some games may have a setup program that allows you to configure the graphics and sound options for the game. You can run the setup program before running the game executable file. For example, if the game has a SETUP.EXE file, you can run it as follows:
MOUNT C C:\Games C: CD DOOM SETUP DOOM
Some games may also have a batch file or a script file that runs the game with the proper settings. You can run the batch file or the script file instead of the game executable file. For example, if the game has a START.BAT file, you can run it as follows:
MOUNT C C:\Games C: CD DOOM START
How to run Windows 3.x and 9x/Me in DOSBox-X
DOSBox-X can also run Windows 3.x and 9x/Me in addition to DOS games and applications. Windows 3.x and 9x/Me are versions of Windows that are based on DOS and use DOS as the underlying operating system. To run Windows 3.x and 9x/Me in DOSBox-X, you need to have the Windows installation files or an image file of a Windows installation on your host system, and mount them as a drive in DOSBox-X. Then you can either install Windows from scratch or boot from an existing Windows installation.
To install Windows 3.x from scratch, you need to have the Windows 3.x installation disks or an image file of them on your host system, and mount them as A: drive in DOSBox-X. You also need to create a hard disk image file for Windows 3.x and mount it as C: drive in DOSBox-X. You can use the IMGMAKE command in DOSBox-X to create a hard disk image file of any size and format. For example, to create a 500 MB hard disk image file named WIN3X.IMG with FAT16 filesystem, you can use the following command:
IMGMAKE WIN3X.IMG -t hd_250 -fs fat16
Then you can mount the hard disk image file as C: drive and the Windows 3.x installation disks or image file as A: drive in DOSBox-X. You also need to set the machine option to vgaonly in the [dosbox] section of the configuration file, as Windows 3.x does not support SVGA modes by default. You also need to enable XMS and EMS memory by setting xms and ems options to true in the [dos] section of the configuration file, as Windows 3.x requires them for optimal performance. For example:
[dosbox] machine=vgaonly [dos] xms=true ems=true
After mounting the drives and setting the options, you can run A:\SETUP.EXE to start the Windows 3.x installation process. Follow the instructions on the screen to complete the installation. After the installation is finished, you can run C:\WINDOWS\WIN.COM to start Windows 3.x.
To install Windows 9x/Me from scratch, you need to have the Windows 9x/Me installation CD-ROM or an image file of it on your host system, and mount it as D: drive in DOSBox-X. You also need to create a hard disk image file for Windows 9x/Me and mount it as C: drive in DOSBox-X. You can use the IMGMAKE command in DOSBox-X to create a hard disk image file of any size and format. For example, to create a 2 GB hard disk image file named WIN98.IMG with FAT32 filesystem, you can use the following command:
IMGMAKE WIN98.IMG -t hd_2gig -fs fat32
Then you can mount the hard disk image file as C: drive and the Windows 9x/Me installation CD-ROM or image file as D: drive in DOS Before you can run Windows 9x/Me in DOSBox-X, you need to make sure that the machine option in the [dosbox] section of the configuration file is set to a compatible type, such as svga_s3, svga_et4000, or 486_slow. You also need to make sure that the memsize option in the [dosbox] section of the configuration file is set to a sufficient value, such as 64 or 128. You also need to enable XMS and EMS memory by setting xms and ems options to true in the [dos] section of the configuration file. For example:
[dosbox] machine=svga_s3 memsize=64 [dos] xms=true ems=true
If you want to install Windows 9x/Me from scratch, you can follow the steps in the guide. You will need to have the Windows 9x/Me installation CD-ROM or an image file of it on your host system, and mount it as D: drive in DOSBox-X. You will also need to create a hard disk image file for Windows 9x/Me and mount it as C: drive in DOSBox-X. You can use the IMGMAKE command in DOSBox-X to create a hard disk image file of any size and format. For example, to create a 2 GB hard disk image file named WIN98.IMG with FAT32 filesystem, you can use the following command:
IMGMAKE WIN98.IMG -t hd_2gig -fs fat32
Then you can mount the hard disk image file as C: drive and the Windows 9x/Me installation CD-ROM or image file as D: drive in DOSBox-X. You can then run D:\SETUP.EXE to start the Windows 9x/Me installation process. Follow the instructions on the screen to complete the installation. After the installation is finished, you can run C:\WINDOWS\WIN.COM to start Windows 9x/Me.
If you already have an existing Windows 9x/Me installation on your host system or an image file of it, you can boot from it in DOSBox-X. You will need to mount the Windows 9x/Me installation folder or image file as C: drive in DOSBox-X. You will also need to enable BIOS support by setting biosps2=true in the [dosbox] section of the configuration file. For example:
[dosbox] biosps2=true
Then you can use the BOOT command in DOSBox-X to boot from the Windows 9x/Me installation folder or image file. For example:
BOOT C:\WINDOWS\WIN.COM BOOT WIN98.IMG
Note that booting from an image file requires BIOS support, which is only available for certain machine types in DOSBox-X, such as pc98 or 486_slow.
How to run PC-98 games and applications in DOSBox-X
DOSBox-X can also run PC-98 games and applications in addition to DOS and Windows games and applications. PC-98 is a series of Japanese computers that use a different hardware and software architecture from IBM PC compatible systems. They have a higher resolution of 640x400 and support 16 colors at a time from a palette of 4096 colors. They also have a different sound system that uses FM synthesis and PCM channels.
To run PC-98 games and applications in DOSBox-X, you need to have the PC-98 game or application files on your host system, and mount them as a drive in DOSBox-X. Then you need to set the machine option to pc98 in the [dosbox] section of the configuration file. For example:
[dosbox] machine=pc98
You also need to set the memsize option to a sufficient value, such as 16 or 32. You also need to enable XMS memory by setting xms option to true in the [dos] section of the configuration file. For example:
[dosbox] memsize=16 [dos] xms=true
You also need to select a suitable font for displaying Japanese characters by setting font option in the [render] section of the configuration file. For example:
[render] font=Anex86.bmp
You can find various fonts for PC-98 emulation on . You need to copy the font file to the same folder as DOSBox-X or specify the full path of the font file in the configuration file.
After setting the options and mounting the drives, you can run the PC-98 game or application executable file in DOSBox-X. For example, if you have the game Touhou Project: Highly Responsive to Prayers on your host system in C:\Games\TH01, you can mount it as C: drive and run REKKIDEN.EXE:
MOUNT C C:\Games C: CD TH01 REKKIDEN
Some PC-98 games and applications may have a setup program that allows you to configure the graphics and sound options for the game or application. You can run the setup program before running the game or application executable file. For example, if the game or application has a SETUP.EXE file, you can run it as follows:
MOUNT C C:\Games C: CD TH01 SETUP REKKIDEN
Some PC-98 games and applications may also have a batch file or a script file that runs the game or application with the proper settings. You can run the batch file or the script file instead of the game or application executable file. For example, if the game or application has a START.BAT file, you can run it as follows:
MOUNT C C:\Games C: CD TH01 START
How to use East Asian languages and systems in DOSBox-X
DOSBox-X can also run games and applications that use East Asian languages and systems, such as Chinese, Japanese, and Korean. These languages and systems use different character sets and code pages from English and other Western languages and systems. To run games and applications that use East Asian languages and systems in DOSBox-X, you need to have the appropriate files and settings for displaying and inputting these languages.
To display East Asian characters in DOSBox-X, you need to select a suitable font by setting font option in the [render] section of the configuration file. For example:
[render] font=Anex86.bmp
You also need to select a suitable code page by setting codepage option in the [dos] section of the configuration file. For example:
[dos] codepage=932
The code page is a number that identifies a character set for a specific language or system. DOSBox-X supports several code pages for East Asian languages and systems, such as 437 for English, 932 for Japanese, 936 for Simplified Chinese, 949 for Korean, 950 for Traditional Chinese, etc. You can find a list of supported code pages on .
To input East Asian characters in DOSBox-X, you need to enable IME support by setting ime option to true in the [dos] section of the configuration file. For example:
[dos] ime=true
You also need to install an IME program on your host system and select it as your input method. An IME program is a software that allows you to enter East Asian characters using a standard keyboard. For example, you can use Microsoft IME for Windows, fcitx or ibus for Linux, or Apple IME for macOS.
After enabling IME support and selecting an IME program, you can press Ctrl+Space to toggle between English and East Asian input modes in DOSBox-X. You can then type East Asian characters using your keyboard and see them on the emulation screen.
Conclusion
In this article, we have shown you how to download, install, configure, and use DOSBox-X on your computer. DOSBox-X is a powerful DOS emulator that can run DOS games and applications, as well as Windows 3.x and 9x/Me, PC-98 games and applications, and East Asian languages and systems. With DOSBox-X, you can enjoy the vast library of DOS software that are otherwise impossible or difficult to run on modern PCs and operating systems.
We hope that this article has been helpful and informative for you. If you have any questions or feedback about DOSBox-X, please feel free to contact us through our . We are always happy to hear from our users and improve our software based on their suggestions. Thank you for using DOSBox-X!
FAQs
Here are some frequently asked questions about DOS X and their answers:
Q: How can I save and load the state of the emulation in DOSBox-X?
A: DOSBox-X supports save states, which allow you to save and load the state of the emulation at any point. To save the state, you can press Ctrl+Alt+F5 to open the save state menu, and then select a slot to save the state. To load the state, you can press Ctrl+Alt+F9 to open the load state menu, and then select a slot to load the state. You can also use the -save option or the -load option when running DOSBox-X to save or load the state automatically.
Q: How can I print from DOS programs in DOSBox-X?
A: DOSBox-X supports printing from DOS programs, either to a real printer or to a file. To print to a real printer, you need to enable the parallel port emulation by setting parallel1 option to printer in the [parallel] section of the configuration file. You also need to set the printer option to true in the [printer] section of the configuration file. To print to a file, you need to set the output option to png or ps in the [printer] section of the configuration file. You can also set other options such as multipage, timeout, etc. in the [printer] section of the configuration file.
Q: How can I connect to a network or the internet in DOSBox-X?
A: DOSBox-X supports networking and internet access, either through a virtual modem or through an Ethernet adapter. To use a virtual modem, you need to enable the serial port emulation by setting serial1 option to modem in the [serial] section of the configuration file. You also need to set the phonebook option to true in the [modem] section of the configuration file. You can then use any DOS program that supports dial-up networking, such as Telnet or Trumpet Winsock, to connect to a network or the internet. To use an Ethernet adapter, you need to enable the NE2000 emulation by setting ne2000 option to true in the [ne2000] section of the configuration file. You also need to set other options such as nicbase, nicirq, macaddr, etc. in the [ne2000] section of the configuration file. You can then use any DOS program that supports TCP/IP networking, such as mTCP or WATTCP, to connect to a network or the internet.
Q: How can I copy files between DOSBox-X and my host system?
A: There are several ways to copy files between DOSBox-X and your host system. One way is to mount a folder on your host system as a drive in DOSBox-X, and then use any DOS file manager or command line tool to copy files between them. Another way is to use a disk image tool such as WinImage or IMDisk to create an image file of a floppy disk or a hard disk on your host system, and then mount it as a drive in DOSBox-X or vice versa. A third way is to use a clipboard tool such as CLIP$ or CLIPPER2.COM to copy text between DOSBox-X and your host system.
Q: How can I improve the performance of DOSBox-X?
A: There are several ways to improve the performance of DOSBox-X. One way is to adjust the CPU speed by pressing Ctrl+F11 or Ctrl+F12 to decrease or increase it. Another way is to change the output method by setting output option in the [sdl] section of the configuration file. For example, you can try output=overlay or output=opengl for better performance. A third way is to disable some features that are not needed for the game or application you are running, such as sound, mouse, joystick, etc. by setting the corresponding options to false in the configuration file. For example, you can set nosound=true in the [dosbox] section of the configuration file to disable sound.
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